9/13/2023 0 Comments Nvidia keynote 2021 cgi“Tourism Vancouver, as well as our hospitality and tech industries, were incredibly proud to have provided the backdrop for the thousands of business and social connections that took place during another incredible SIGGRAPH conference. Major announcements from 2018 exhibitors included the release of: NVIDIA’s Quadro RTX 5000, 6000, and 8000 turing-powered GPUs Khronos Group’s VR/AR standard API, OpenXR Vicon’s Origin (VR suite) Chaos Group’s V-Ray Cloud AMD’s Radeon Pro WX 8200 Sketchfab’s MASSIVE Lenovo’s ThinkPad P1 and, StarVR’s One VR headset. Due to the remarkable increase in the amount of new technology that has debuted in the global computer graphics marketplace over this past year, nearly one quarter of this year’s exhibitors presented at SIGGRAPH for the first time. The Exhibition played host to nearly 160 diverse companies on the show floor, each showcasing the latest in technologies, products, and services. These past 18 months as Conference Chair have been a true honor for me - an experience I will never forget.” This year, I leave energized, not only by the inspiration that SIGGRAPH always delivers, but to have also been able to give back to this wonderful community, which has inspired me to be inventive and to create, as well as helped me along the way in my career. I saw thousands of people openly sharing new ideas and expressing their creative energy within every square foot of the Vancouver Convention Centre. He adds, “The enthusiasm and energy demonstrated at SIGGRAPH is second to none. SIGGRAPH is truly a global community - a network where artists, practitioners, educators, and scientists gather to infuse each other with new ideas, find stimulating sources of mentorship, and collaborate on new opportunities.” People attend SIGGRAPH each year because they know they’ll be offered a ‘sneak peek’ of the magic behind the curtain. This year’s contributors delivered incredible content sure to inspire future generations working within these fields. Anthony said, “SIGGRAPH is a place where those of us in the digital arts and interactive technology arenas come to recharge our creative engines. On the conclusion of this year’s event, SIGGRAPH 2018 Conference Chair Roy C. Select sessions and events were livestreamed, generating significant social media reach with over 60K views on the ACM SIGGRAPH YouTube channel and 50K views on the SIGGRAPH Conferences Facebook page thus far. In addition, almost 1,000 speakers participated. At the heart of SIGGRAPH 2018 were opportunities for all to gain hands-on experiences with new technologies to hear experts discuss the “how-to” behind their cutting-edge film, television, game, or multimedia productions and, to experience the merging of traditional processes with experimental, never-before-seen technologies.ĭuring the course of the conference, close to 700 papers, courses, lectures, installations, artworks, and experiences were shared, culled from nearly 2,300 submissions from around the world. Attendees came to Vancouver to experience and interact with the latest innovations in computer graphics and interactive techniques, including the newest applications in virtual, augmented, and mixed reality, AI, and robotics. SIGGRAPH 2018 attendees hailed from the United States and 87 other countries worldwide, including Canada, China, France, Germany, Japan, Mexico, South Korea, New Zealand, and the United Kingdom. The 45th SIGGRAPH conference took place 12–16 August at the Vancouver Convention Centre. SIGGRAPH 2018, the world’s leading annual interdisciplinary educational event showcasing the latest in computer graphics and interactive techniques, has concluded in Vancouver, BC, with over 16,500 attendees from around the world.
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